The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied.
When they finally succumb, they can’t be raised—and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world.
– Wizards of the Coast
The next adventure in the Dungeons and Dragons series!
Somewhere in the jungles of Chult lies an ancient necromantic artifact, the Soulmonger.
Far to the south on a mysterious and mountainous peninsula, a disease is eating away at the population, and no healer, mage, or otherwise knows a cure for this affliction. Where once you could look to the temples and clerics for hope of life when things get rough, it seems that more and more adventurers are hitting the dirt permanently, their souls beyond the reach of any magic.
Is your Bard taking an extended vacation in the abyss? Well, until a solution is found within the Tomb of Annihilation, she better get comfortable because she’ll be there a while.